Create Your Own VRChat Avatar Online - starts Monday August 1st

Create Your Own VRChat Avatar Online - starts Monday August 1st

Regular price
Sold out
Sale price
$129.00

Description

SCHEDULE – 3 ONLINE CLASSES via Discord

  • Date: August 1 – August 5
  • Monday, Wednesday, Friday
  • Time: 5:00pm-6:30pm PST
  • Location: online classes via Discord

This is a Beginner-Level Workshop, no experience with Blender or Unity is necessary. However students must have general computer literacy like knowing how to download and install software. Recommended for ages 13 & up.

IMPORTANT – if you have any questions, don’t hesitate to call Otto directly at (619)354-3656  or email: otto@fxdojo.com

Class Description

Like the title suggests, students will learn to build their own VRChat Avatar based on original concept art or preset archetypes. This 3-session series is balanced with creative modeling with Blender and technical workflow between VRChat SDK and Unity. Students should expect to successfully complete the entire process of bringing a playable avatar into the game. 

Setup and requirements

Students must have a New User Trust Rank on VRChat in order to complete the process of publishing their avatar, and have it be viewable publicly. Several applications must also be downloaded and installed before class begins. This includes Discord, the popular chatroom app used by gamers worldwide. After registration, students will receive an email with simple instructions on how to prepare for class.

What you need:

  • PC or Mac
  • Reliable Internet connection
  • Discord (free download)
  • A Discord account (free)
  • Blender 3.2 (free)
  • Unity 2019 (free download)
  • VRChat account with New User Trust Rank

Use this Class as an Introduction to Unity Game Engine

A video game engine is essential for compiling 3D models, environments, and animation into an interactive experience. Artists can market themselves exponentially with Game Engine skills, as many companies entering the Virtual Reality and Immersive Tech Sector are seeking artists with experience with Unreal Engine, Unity, and other Game Engines.

Start with a Base Mesh in Blender

This class will clarify and explain all necessary steps that can be repeated with other kinds of models in future iterations. In this introductory class, students can try importing their own 3D models, but premade base meshes that are guaranteed to work, will also be provided. The rig type must be set to "Humanoid".

Import, Configure, and Add Component 

Configuring the model is where extra accessories and details can be added; for example, some characters have pointy "cat ears" which have different bone placement. One of the final steps is to "Add Component" which allows you to set up the VRC Avatar Descriptor.

Meet teacher Axel (he/him)

Axel is a concept artist who is well versed in 2D and 3D animation. He specializes in facilitating engaging online experiences for artists of all levels. 

Develop the discipline needed to succeed

Many students are tired of online classes, but staying focused on a computer is required in today's modern world. FX Dojo teachers provide a fun dose of creative screen time on a consistent basis. This gives young minds an example of how to use technology in a healthy way, showing art as an alternative to addictive social media and mind-numbing videogames. FX Dojo is committed to adapting and evolving Digital Art Education with the mental health of our next generation as a top priority. Please join us for these innovative online workshops!